Another reminder for myself and to everyone out there.
When playing video games, we can separate our reality from its fiction. We understand that the “people” on screen are just a bunch of pixels, models, and sounds that merely copy-cat others we see every day. But what if they were meant to be seen literally as people? Not just fancy coding but practically indiscernible from the real thing?
Infinite Dendrogram runs with this premise, crafting a decidedly weak anime around it.
Charles Darwin is the man who discovered (or at least made most famous) the theory of evolution: that natural selection has led to all known life on the planet. In essence, the idea explains that, for a given environment, the strongest (or at least most able-bodied) survive, passing on their genes to their offspring. They go through the same survival steps to pass on their genes, and so on and so forth.
Darwin’s Game puts that survival mentality to the test, but it misses the selection process by a wide margin.
The ocean is a vast expanse of salty water that supplies us, the animals, the plants, and the Earth itself with necessary benefits. Indeed, we thrive on its presence. I’ve had a few trips to the ocean myself, using it as a chance to enjoy the relaxing air and appreciate its impossible horizons. And so upon this blue alley does Azur Lane set the stage for its numerous conflicts.
In the land of domesticated pets, two sides have almost always waged war. Maltese, Labrador, and Golden Retriever fighting against Bobtail, Savannah, and Sphynx. They only agree upon a single thing: asking everyone a question. “Are you a dog person or a cat person?”
Me? I like dogs more. Nekopara clearly chooses the cat corner, considering its cat-centric content.